Sandy Hingston wrote an article appearing in the March 2014 Philadelphia Magazine about Milennials’ lack of interest in history, specifically as it relates to baseball (read abridged version here). Later in the article, she quotes Matthew Futterman, who posited in the Wall Street Journal that two key changes to baseball’s rules will produce a shorter, faster-paced game that will attract more youngsters. This notion didn’t sit well with Sandy Hingston.
But it did sit well with me. Very well, in fact. I’m a Boomer like Hingston, not a Millenial, but I find myself increasingly frustrated by things that, put simply, take too long. Baseball is one of them. In fact, my TV viewing of the Phillies (go Phils!) decreased as my TV viewing of another professional sport was on the rise: golf.
Anybody who watches golf on TV, or attends an event live, will attest that players can take a very long time in between shots, which is essentially the same criticism lobbed at pitchers who take too long between throws. Slow-play in golf is a hot topic, and the golf powers-that-be are quite willing to put players “on the clock” for taking their good sweet time. So to be fair, both sports are grappling with this issue.
A first or second round of professional golf will take the better part of a day to televise. A 9-inning baseball game, in contrast, lasts around 3 hours. Given the disparity between how long each event takes, one would think that I, as someone interested in fast action, would prefer watching baseball. But that’s just not the case.
This got me thinking about an issue that we grapple with in market research: respondent tedium. Long attribute batteries of low personal relevance can tax a respondent’s patience. Even being compensated doesn’t always overcome the glaze that forms over their eyes when faced with mundane, repetitive tasks. That’s why we do our best to keep respondents engaged by having them make choices (our Bracket technique is a good example of this). In bracket, the choices become more relevant as the task progresses – not unlike how play at the end of a close game or match becomes more exciting to the viewer....